The Case Fatality Rate represents the percentage of infected individuals who will eventually die from the disease. For example, a 1% rate means 1 out of every 100 infected people will die.
Healthy (Susceptible)
Infected
Recovered (Immune)
Dead
0
Healthy (Susceptible)
0%
0
Currently Infected
0%
0
Recovered (Immune)
0%
0
Deaths
0%
Total Population
0
Peak Infected
0
Total Ever Infected
0
Day Counter
0
đ Learning Objectives
Observe how:
Higher infection rates lead to faster disease spread
Population density affects transmission patterns
Case fatality rate determines the proportion of deaths among infected individuals
Herd immunity develops as more people recover
Social distancing (lower infection rate) can "flatten the curve"
Discussion Questions:
What happens when you increase the infection rate?
How does the case fatality rate affect the final death toll?
At what point does the epidemic start to slow down?
How might vaccination affect this simulation?
Compare the total deaths to the total ever infected - does it match the case fatality rate?